There are four surviving kingdoms in Zathryth. Where do you belong?

A mystical fantasy landscape featuring four distinct kingdoms, each with unique visual elements, such as an assassin's lair, a healer's sanctuary, a bustling army headquarters, and a rebellion stronghold, under a starry night sky, ethereal creatures, and magical plants.

Discover Your Kingdom in Zathryth

Embark on an enchanting journey to uncover which of the four surviving kingdoms in Zathryth you belong to! Answer a series of thought-provoking questions that reflect your personality and choices.

Are you a daring assassin, a wise healer, or perhaps something else entirely? Find your true calling today!

8 Questions2 MinutesCreated by WanderingFaun32
An assassin
An army general
A healer
You reject her offer and rebel against the queen.
Sharkemouth - Scales will grow over your body, and you'll have gills on your neck, allowing you to breathe underwater. But every creature under the water will smell you nearby.
Sonas Nite - You can fly faster than any known creature, but only when the moon is out.
The Dryad - You can call plants to life. They'll fight by your side, but after a while they'll all whither and die.
The Great Screamer - With all the powers of a banshee, you'll be gifted with a booming scream that will disarm your opponent. But each scream will make the faerie angrier.
Milk and honey
Crystals
Beads
Cakes and cookies
Anything small and shiny
Birds seeds and grains
Clean water
Sweets and chocolates
Rings
Sunflowers
Rocks
Fresh cream
The crumbling stone archway covered in red-rose vines. A misty forest lies beyond. Blue glowing lights float through the air, laughing quietly. What could they be?
The gold door engraved with faces and flames. Battle scenes are forever etched into the shining frame. Firebirds dance in an eternal battle on the doorknob.
The swirling, windy portal leading to the top of a snow-covered mountain peak. Views of villages and forests below and dragons and griffins in the sky are a wonder to behold.
The shimmering blue vail into the depths of the ocean, where only fae light can reach the bottom. Whales and fish race past, chased by... Was that a mermaid?
Run and hide with your faerie friend to avoid the execution pyre.
Try to reason with the humans and explain that they have nothing to fear.
Roll the dice and lie your way out of it.
Fight the faerie to show your loyalty to the humans.
Eat not what the fae offer. Ever.
Ask not for favors, for you will regret it.
Never dance with the fae, for they will enchant thee.
Give not your blood, for it will bind you to them for eternity.
Accept the bargain although the Tiyanak won't tell you the favor he'll require.
Desperately fight your way out of it.
Try to trick the Tiyanak with a bargain he can't fulfill.
Befriend the Tiyanak and work together to fulfill your magical dreams.
North, toward the capital city. A good place to disappear.
South, toward the pirate infested sea. Maybe the war party will find something more interesting to kill there.
East, over the border and into the mountains of an unknown kingdom.
West, right into enemy territory. They have no idea you're coming for them.
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