What Unpleasant Wizard School Are You?

A fantastical wizard school filled with strange creatures, spellbooks, and wizards of various styles engaged in magical combat and potion-making, vibrant colors, detailed medieval architecture.

Discover Your Wizarding Identity

What kind of wizard are you? This engaging quiz will help you find out by exploring your combat tactics, style, affinities, and preferences in the magical realm.

Answer a series of fun questions, and allow us to unveil the unpleasant wizard school that best matches your persona!

5 Questions1 MinutesCreated by CastingSpark42
What tactic do you find most helpful in combat?
Power. Unbridled and explosive.
Misdirection. Deception is the key to obtaining your objective.
Healing and Protection. Keeping my minions alive so they may stand and fight!
Strengthening or Enhancing my allies. A craftsman is only as good as his tools.
Change the rules of battle entirely. I command the dead to rise and fight for me.
Knowledge. Learn faster than the others so that I may enhance my abilities while making some coin on the side selling scrolls and grimoires.
Keep and eye on things from afar and cast ... I'll let the plebs take the hits.
Summon some creatures from other planes of existence to fight for me while I run around and explore.
Brew potions and seek aid from plants and animals. Nature is a strong ally.
Manipulate time itself. Walls crumble, weapons decay, opponents become sluggish.
How do you like to dress?
No specific style. Just a sense of power and a cool weapon!
Bold. Flashy. Why hide?
Utilitarian with a work apron. Magic is a craft and I am a craftsman.
Colorful. Bright, multi-colored robes, cloaks, and hats.
Black. Usually pretty unhealthy looking.
Bookish. I have a lot of scrolls and books.
Eclectic mix. I like to collect clothing with interesting histories.
Light robes, a turban and exotic facial hair.
Plain, simple robes with sun or light motifs.
Furs and natural garb. Usually I have ingredient bags and potions hanging off of me.
What symbols attract you?
Hourglass, wheels
Elements like fire, wind, earth or water
Hammer, anvils, hands
Mirrors, rainbows, masks
Skulls, bones, scythes
Quills, runes, books
Stars, crystal balls, an unblinking eye
Pentagrams, concentric circles, geometry
The Sun, triangles, twin-tailled comets
Crescent moons, bats, cat's eyes
What wizard type do you get along with least?
Those who believe might makes right.
Sneaky gits who are always playing mind games.
Those pacifist healer types. Hit someone! Release your power!
Those who are more "hands-on." No thanks. Magic is an art, not a science.
Students of death. They have delved too deeply and I worry about the corrupting influence...
Bookworms. Study is important, but some things can't be taught in scrolls.
Distant, empty-gazed wizards. They spend too much time outside their body. It's a waste.
Those who dabble in summoning otherworldy creatures. They shouldn't meddle in affairs beyond their control.
Ugh. The unwashed hedge-wizards. Nature is fine, but there is so much more beyond our physical form!
The upstart timeriders. They are gamblers and undeveloped as an art. It will only lead to their demise.
Who would you recruit to fight for you and protect your assets?
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Sellswords. Ruffians. Dogs of War.
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Cultists. Worshippers of Chaos.
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Barbarians. Savage Northman.
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Gnolls. Yup. Gnolls dawg.
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