Your Personal Oakworth House

A fantasy-themed image depicting various magical schools, including symbols for magic, creation, arts, academics, arms, and mercantilism in a vibrant landscape.

Your Personal Oakworth House Quiz

Discover which magical realm you belong to by taking the Oakworth House Quiz! This engaging quiz will evaluate your personality, preferences, and problem-solving approaches, guiding you to your ideal school of magic or arms.

  • 22 thought-provoking questions
  • Insight into your unique traits and strengths
  • Fun and entertaining experience
22 Questions6 MinutesCreated by CreativeDragon21
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What school are you planning to major in?
School of Magics.
School of Creation.
School of Academics.
School of Arts.
School of Arms.
School of Mercantilism.
When do you often get up after a good rest?
Night.
Morning.
Noon.
Evening.
When presented with a problem, what team member are you most likely to be?
The Thinker.
The Support.
The Leader.
The Analyzer.
When attending a social event, where are you most likely to be found?
In the corners.
In the back of the crowd.
On the stage.
In the front of the crowd.
What is your first step to solving a complex problem?
Figure out where the answer may be.
Find the supporting evidence.
Find the most direct route.
Find all the pieces of the puzzle.
You are in charge of planning an event for some friends. When do you plan it?
Piece by piece when they come together.
As soon as possible.
Closest to when its going to take place.
When it makes the most sense to.
You find that you are most receptive to new ideas during which time of the day?
At night.
In the morning.
In the afternoon.
In the evening.
When meeting a new person, you will approach them in which way?
You'll find out what they like first and then approach them about that.
You present them with a smile and formal greeting, asking about their day.
You'll openly greet them without a plan in mind.
You read their personality and approach appropriately.
How do you approach getting out of bed?
I'll see what's going on today first.
I greet the new day with a smile.
I see how I feel and then tackle the day.
I take cues from my team members first.
How easily do you find it to make new friends?
Only if we mesh well.
Alright I guess.
Sounds easy enough.
You mean acquaintances?
What kind of humor do you find most suits you?
Dark humor.
Traditional jokes.
Puns and "dad" humor.
Jokes?
You are taking part of a play. What role do you play?
The Villain.
The Supporting Cast.
The Hero.
The Concessions Stand.
How do you often decorate yourself?
Primarily with darker colors.
Warm colors with little bits of cool colors.
Vibrantly.
Cool colors, with little bits of warm colors.
You decide to get a pet. What pet do you get?
Any kind of bird.
Any kind of cat.
Any kind of dog.
Any exotic animal.
What kind of weapon do you prefer to use?
A bow or spear.
A sword or dagger.
A maul or mace.
A crossbow or magical prowess.
What do you find is the most calming environment for you?
A candlelit bedroom.
A fresh-air vista.
A busy tavern.
An open field.
A maiden has been taken hostage! What entrance do you use?
The roof entrance.
The back door.
The front door.
The garden gate.
Your team is found inside of a cave by a cave troll. How do you tackle the situation?
I tell my team to find its weak spots!
I tell my team to huddle together to take advantage of our consolidated power.
I tell my team to charge!
I tell my team to spread out and surround the troll!
You are trapped and cornered by a pack of wolves. How do you get out?
I take out the pack leader.
I try to make myself look bigger and more aggressive.
I start swinging.
I attempt to appease them food.
You have found a genie in a lamp! What do you wish for?
Fortune.
Friendship.
Fame.
Power.
You have been captured and put into an old rusty cage. How do you get out?
I sleight of hand the lock.
I talk to my captors and find out what they want.
I break the lock and fight my way out.
I learn my captor's patterns and find out the best time to plan my escape.
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