Codes and Conventions Test

Create an illustration that showcases various camera angles and techniques in filmmaking, featuring a director’s chair, a camera, and film reels in a cinematic setting.

Cinematic Codes and Conventions Quiz

Test your knowledge on cinematic techniques and conventions in this engaging quiz! Whether you’re a film student or simply passionate about movies, this quiz will challenge your understanding of visual storytelling.

  • 17 questions covering various camera techniques.
  • Multiple choice format for easy engagement.
  • Learn more about filmmaking through games!
17 Questions4 MinutesCreated by CaptivatingCamera42
What is your full name?
What year and class are you in?
A LONG SHOT is used to:
Reveal character.
Film a conversation.
Reveal or establish the setting.
Show an important detail of an object.
A ZOOM OUT is used to:
Show the surroundings of the character.
Cut between shots.
Show weirdness.
Create tension in a chase sequence.
A HIGH CAMERA ANGLE is used to:
Make things interesting.
Imply that a character, often a victim, is weak.
Show character strength.
Indicate character’s personality.
An OVER THE SHOULDER shot is used to:
Show one character’s perspective, normally in a dialogue situation.
Create excitement in a chase scene.
Show a setting.
Carry the camera easily when running in a chase scene.
A MID-SHOT is used to:
Show the middle of something.
Show more detail in a long shot.
Show the time on a clock.
Show the character through clothing and NVC.
A TILT is used to:
Reveal character or object with a horizontal or sideways movement.
Show weirdness at a 45o angle.
Follow action or movement.
Reveal a character or object with a vertical movement.
An EYE LEVEL CAMERA ANGLE is used to:
Be boring.
Show dominance or strength.
Imply equality between the character and the audience.
Show the eyes of a character.
A FAST PAN is used to:
Create excitement by following action.
Show the setting really quickly.
Show weirdness.
Show the audience what a character sees.
A LOW CAMERA ANGLE is used to:
Show weakness in a character.
Look up at a clock.
Show an object like a tin of spaghetti.
Imply a character has strength.
A HAND HELD camera shot is used to:
Show that the camera person is strong.
Involve the audience in an action scene.
Show a character holding something in their hand.
Show dialogue between characters.
A CLOSE UP is used to:
Reveal a character’s emotion by looking at facial expressions.
Show moments of high drama.
Show weirdness.
Show the back of a character.
A SLOW PAN is used to:
Show weirdness.
Make the camera look closer to a character.
Slowly reveal the setting using a horizontal camera movement.
Show a character’s body language.
A DUTCH ANGLE is used to:
Represent a type of pancake eaten with chocolate sauce.
Show weakness.
Imply strength.
Imply weirdness using a sideways angle.
A ZOOM IN is used to:
Pinpoint a character, detail or significant event.
Make a chase scene exciting.
Fly a jet fighter close to a building.
Freak you out.
An EXTREME CLOSE UP is used to:
Show weakness.
Show extreme detail and often make the audience uncomfortable.
Develop a scene, to show setting.
Create tension in moments of high drama.
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