Crashlands 2 Quiz - What's your thriving style after Crashlanding on an alien planet?

A vibrant and colorful alien landscape inspired by a crashlanding scene, featuring strange flora and fauna, a mysterious village, and a crashpod in the background.

Crashlands 2 Survival Quiz

Have you ever wondered what your thriving style would be after crashlanding on an alien planet? This quiz will help you uncover the unique survivor inside you and guide you through the challenges of an alien wilderness!

  • Answer 11 engaging questions
  • Discover your thriving style
  • Engage with the vibrant lore of Crashlands 2
11 Questions3 MinutesCreated by AdventurousKoala937
Your ship stalls out over planet Woanope and the sirens start to blare - what do you grab on your way to the Crashpod?
A stack of provisions and sweets - good for staying alive and for charming the locals.
The Binoculars in the utility closet - we're going to need to see what's out there.
That old broomstick - who knows what kind of creature we'll need to keep a distance from down there.
Your trusty Spanner - precision tooling would take a long time to build from scratch.
Your Crashpod's steering starts to burn up before impact. To what location do you twist the controls before they completely break?
A clearing near a stream that should provide a good place to make camp
A ring of structures with some light emanating from them
A defensible hill with good views
A rocky outcropping that should have easier access to rare minerals
You crash and are ejected from your Crashpod. Juicebox slaps you out of your daze. What's the first thing you notice?
The smell of... cooking?
Animal prints, though you don't recognize them
A strange howl echoing in the distance
A piece of the crashpod's electrical system you might be able to salvage
It's your first night alone in this alien wilderness. What thought keeps running through your mind?
How you can get the attention of any friendly Sentients for some aid
How you'll ever find a way off planet
How you'll defend yourself against hungry creatures
How you might turn a crushed piece of metal into a wildlife trap
A wild Sluggabun staggers into your camp. You quickly ____
Sneak away - better to save your energy
Follow it - maybe it'll lead to something useful
Attack it with everything you've got!
Throw a rock at it and hope it gets scared away
You stumble on a varied collection of resources. Which do you choose to harvest first?
The Popwood tree - might be able to make a house with this
The Explungus mushroom... Though it looks a little dangerous
That Sluggabun - its sharp teeth could be useful
Those big Grumblestones - might be a fuel source inside
You find a small village of Tendraam who will trade you knowledge and resources for assistance. Who do you help first?
The stoic one who's trying to rebuild their house so their sick partner can rest
The wise one with an old map
The meek one having trouble with a vicious pack of Ampy always attacking his farm
The loud one who can't stop going on about some ancient technology they discovered
You've finally gathered enough resources to build a small home. What's the vibe you're going for?
Cozy - you want to feel relaxed here
Practical - not too much investment as you don't know when you'll be moving on
Fortified - you want to be protected from elements and beasts alike
Clever - you want to impress with your thoughtful design
It's time to build your first real weapon. Luckily you've had some training in ____________
Swords - they're clean and merciful.
Throwing spears - no need to get so close.
Two-handed hammers. Why swing twice when you can swing once?
Daggers, because it's better to do things quickly and quietly.
You return to a mystic after helping them with a Sluggabun infestation and are offered four rewards. Which do you choose?
Mystic's Firepit - A magical blue fire to keep your home warm - it'll never go out
Mystic's Key - Allows you to enter the ruin behind the mystics hut and discover what's in there.
Mystic's Grappler - Pulls you toward a creature, letting you bring the fight to them.
Mystic's Soulbinder - A strange orb that returns your soul to your body, should they ever become separated
Impressed by your exploits, some townsfolk want to join your camp and offer their knowledge. Who do you choose as your first neighbor?
Seremadi, the Goopling gardener.
Magna, the Tendraam mapmaker.
Oowee, the Whaloid blacksmith.
Tonk, the Kistoon gadgeteer.
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