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How Well Do You Know Every Dungeons and Dragons Class?

Ready for dnd trivia questions? Prove your class mastery!

Difficulty: Moderate
2-5mins
Learning OutcomesCheat Sheet
paper art dungeons and dragons quiz scene with class icons dice and scrolls on dark blue background.

This Dungeons and Dragons class quiz helps you spot each class from clues about skills, spells, and roles. Play to see where your lore is strong and where you can brush up before the next game. Want a different take? Try the class match quiz or the player style quiz .

Which class gains its magic through pacts with a supernatural patron?
Wizard
Sorcerer
Warlock
Druid
Warlocks derive their spells and special abilities by forging pacts with otherworldly patrons such as fiends, fey, or eldritch beings. This pact mechanic is unique to the Warlock class and shapes their available eldritch invocations. Unlike Sorcerers who have innate magic or Wizards who learn through study, Warlocks must maintain their patron relationship. .
Which class is known for wearing heavy armor, wielding a shield, and smiting foes with divine power?
Paladin
Monk
Ranger
Barbarian
Paladins are holy warriors who channel divine energy through their oath to protect the innocent and punish evil. They are proficient with heavy armor and shields, and their Divine Smite feature allows them to expend spell slots for radiant damage. This combination of martial and divine power defines the Paladin class. .
Which ability score do Rogues primarily use to determine their Sneak Attack damage and chance to hit?
Dexterity
Strength
Wisdom
Charisma
Rogues typically rely on Dexterity for their finesse or ranged weapons, which is a prerequisite for qualifying Sneak Attack damage. A high Dexterity score not only boosts their attack bonus but also improves their AC and key skills like Stealth. Other ability scores do not influence Sneak Attack directly. .
Which class studies arcane formulae in a spellbook and prepares spells each day?
Cleric
Wizard
Bard
Warlock
Wizards learn spells through extensive study and record them in a spellbook from which they prepare a selection each day. This distinct preparation mechanic sets them apart from spontaneous casters like Bards or Sorcerers. Their reliance on written arcane research defines their role in the game. .
Which class can use Wild Shape to transform into beasts?
Ranger
Druid
Barbarian
Monk
The Druid's Wild Shape feature allows them to transform into beasts they have seen, gaining their physical statistics and abilities. This shapeshifting ability is a hallmark of the class and improves in power as the druid levels up. No other class has a similar beast transformation mechanic. .
At what level does the Fighter gain the Extra Attack feature?
Level 5
Level 3
Level 4
Level 2
Fighters obtain the Extra Attack feature at 5th level, allowing them to attack twice instead of once whenever they take the Attack action. This milestone greatly enhances their sustained damage output. Other martial classes gain similar features but typically later or only once. .
Which class feature gives Barbarians resistance to bludgeoning, piercing, and slashing damage when active?
Rage
Reckless Attack
Unarmored Defense
Danger Sense
When a Barbarian enters Rage, they gain resistance to bludgeoning, piercing, and slashing damage, reflecting their ferocious endurance in battle. This resistance remains active for the duration of the Rage. Other class features like Unarmored Defense improve AC but do not confer damage resistance. .
Which class grants Bardic Inspiration, allowing allies to add dice to ability checks, attack rolls, or saving throws?
Fighter
Cleric
Paladin
Bard
Bards gain Bardic Inspiration at 1st level, giving them a pool of dice to bestow upon allies, who can use the dice to boost rolls. This supportive feature is central to the Bard's role in combat and social encounters. No other class shares this exact mechanic. .
Which class uses Channel Divinity to Turn Undead as one of its options?
Cleric
Paladin
Warlock
Druid
At 2nd level, Clerics gain the Channel Divinity feature with Turn Undead as a default option, enabling them to force undead creatures to flee. This ability underscores the divine authority of the Cleric. Other classes with Channel Divinity-like features do not turn undead without specific subclass options. .
Which class employs Metamagic to modify their spells in flight?
Bard
Sorcerer
Wizard
Warlock
Sorcerers gain Metamagic at 3rd level, which lets them spend sorcery points to alter spell properties such as range, duration, or saving throws. This flexible mechanic distinguishes them from Wizards and Warlocks, who do not have Metamagic. .
Which druid Circle allows you to Wild Shape into more powerful beasts and use it as a bonus action?
Circle of Spores
Circle of the Land
Circle of Dreams
Circle of the Moon
The Circle of the Moon druid specializes in Wild Shape, gaining access to more powerful beasts at lower levels and allowing transformation as a bonus action. Other druid circles focus on spells, spores, or healing aspects rather than enhanced shapeshifting. This feature makes Moon druids formidable in combat. .
Which Rogue subclass manifests psychic blades and telekinetic abilities?
Inquisitive
Soulknife
Assassin
Phantom
The Soulknife Rogue uses psionic power to create Psychic Blades for attacks and gains telekinetic abilities through features like Psychic Teleportation. This subclass was introduced in Tasha's Cauldron of Everything. Other rogues focus on skills, stealth, or death-dealing. .
Which Wizard school specializes in protective wards and abjuration spells?
School of Evocation
School of Divination
School of Conjuration
School of Abjuration
Abjuration wizards focus on defensive magic, creating magical wards and protective spells such as Shield and Counterspell. Their Arcane Ward feature provides temporary hit points to themselves or allies. Other schools emphasize damage, summoning, or knowledge rather than pure defense. .
Which Ranger archetype gains a beast companion to fight alongside them?
Beast Master
Hunter
Gloom Stalker
Horizon Walker
The Beast Master Ranger forms a close bond with a beast companion that obeys commands and levels up alongside the Ranger. This feature allows coordinated tactics in combat. Other Ranger archetypes focus on hunting, stealth, or planar magic rather than animal companions. .
Which Barbarian Primal Path at 10th level grants the ability to cast Commune with Nature without using material components?
Path of the Ancestral Guardian
Path of the Berserker
Path of the Zealot
Path of the Totem Warrior
At 10th level, the Path of the Totem Warrior barbarian gains the Spirit Walker feature, allowing them to cast Commune with Nature at will without material components. This feature reflects their deep connection with the land and spirits. No other Barbarian path grants a divine spell in this way. .
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Study Outcomes

  1. Understand Dungeons and Dragons Class Features -

    Identify the core abilities and strengths that define each D&D class, laying the foundation for class-specific strategy and playstyle.

  2. Recall Signature Abilities -

    Remember key spells, combat maneuvers, and unique class traits to confidently answer dnd trivia questions about archetype mechanics.

  3. Differentiate Playstyle Archetypes -

    Analyze the distinctions between melee warriors, ranged attackers, and spellcasters to appreciate how each role contributes to a party.

  4. Analyze Class Lore Nuances -

    Explore background stories and thematic elements of each class to deepen your understanding beyond mechanics.

  5. Apply Class-Specific Strategies -

    Use your quiz insights to develop effective tactics based on class strengths and weaknesses in various adventuring scenarios.

  6. Evaluate Your D&D Expertise -

    Assess your knowledge through this dungeons and dragons quiz and pinpoint areas for further study or practice.

Cheat Sheet

  1. Class Roles and Party Synergy -

    Understanding the four core roles - tank, damage dealer, healer, and support - is vital for any dungeons and dragons quiz fan. Use the mnemonic "T-D-H-S" (Tank, Damage, Healer, Support) to remember each archetype and see how fighters, rogues, clerics, and bards fit together to maximize party effectiveness (Player's Handbook).

  2. Ability Score Priorities -

    Each class shines with specific ability scores; for instance, wizards lean on Intelligence while barbarians rely on Strength and Constitution. Try the silly phrase "I Drink Squishy Water" (Intelligence, Dexterity, Strength, Wisdom) to recall your primary stats during dnd trivia rounds (official SRD).

  3. Signature Class Features -

    Key features like a rogue's Sneak Attack (1d6 extra damage per tier) or a barbarian's Rage (bonus damage and resistance) define a class's core identity. Remember "Sneak = extra blade" or "Rage = smash" to lock in signature traits for your next dungeons and dragons trivia challenge (Player's Handbook).

  4. Subclass Themes -

    Subclasses add depth: arcane martial archetypes like the Eldritch Knight blend spells with swordplay, while divine paths like a Cleric's Life Domain boost healing. Group them mentally by source - Martial, Arcane, Divine - to ace any dungeons and dragons quiz for class aficionados (Wizards of the Coast official site).

  5. Spellcasting & Resource Formula -

    Spellcasters must juggle spell slots, cantrips, and rituals; calculate your Spell Save DC as 8 + Proficiency Bonus + Ability Modifier (e.g., a 5th-level wizard with +4 INT = DC 8+3+4=15). Keep "8 + prof + mod" in mind to breeze through dnd trivia questions on spell mechanics (Basic Rules PDF).

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