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Murphy's Quidditch quiz: Test your league knowledge

Quick, free Quidditch league quiz to test your knowledge. Instant results.

Editorial: Review CompletedCreated By: Luis PauloUpdated Aug 24, 2025
Difficulty: Moderate
2-5mins
Learning OutcomesCheat Sheet
Paper art illustration for Murphys Quidditch League Quiz on teal background

This Murphy's Quidditch League quiz helps you check what you know about rules, positions, and epic match moments. See your score right away, learn a new fact or two, and keep practicing, or try the Harry Potter trivia, the Hogwarts Legacy quiz, or the marauders quiz.

How many players per team are on the pitch at one time in the Murphy's Quidditch League?
9
7
10
11
Murphy's Quidditch League follows the traditional team structure featuring seven players per side: three Chasers, two Beaters, one Keeper, and one Seeker. This seven-player format has been used since the league's inaugural season. The balance of roles ensures strategic depth and fast-paced gameplay. .
How many points is a goal scored with the Quaffle worth?
5
20
10
15
In the MQL, each successful Quaffle goal through any hoop is worth ten points. This mirrors the point system first established in the original Quidditch rulebook. Goals by Chasers often shift the momentum of a match. .
Which player position is tasked with catching the Golden Snitch?
Chaser
Seeker
Keeper
Beater
The Seeker's only role is to track down and catch the Golden Snitch. Upon capture, the Seeker's team is awarded 150 points and the game immediately ends. This specialization demands exceptional speed and concentration. .
How many Bludger-managing players (Beaters) does each team have?
4
2
3
1
Each side fields exactly two Beaters responsible for protecting teammates and disrupting opponents using Bludgers. This pairing provides both offensive and defensive flexibility. The role and number of Beaters remain unchanged from standard Quidditch traditions. .
What happens to a match when the Golden Snitch is caught?
Play resumes for five more minutes
The last goal is reviewed
A bonus period begins
It ends immediately
Catching the Snitch immediately concludes the game in Murphy's Quidditch League, awarding 150 points to the capturing team. Any subsequent actions or goals are not counted. This sudden-death element adds excitement to match finales. .
How many goal hoops are there at each end of the pitch?
4
3
2
1
There are three hoops of varying heights at each end of a Murphy's Quidditch League pitch. Chasers aim the Quaffle through any of these hoops to score ten points. The three-hoop design dates back to the first organized rules. .
What color is the Golden Snitch?
Gold
Bronze
Black
Silver
The Golden Snitch is aptly named for its metallic gold coloration. Its bright sheen makes it difficult to spot at high speeds. This distinct color scheme is a long-standing tradition in the sport. .
Which ball is used by Beaters to disrupt opposing players?
Snitch
Bludger
Firebolt
Quaffle
Beaters wield bats to strike Bludgers toward opponents, aiming to temporarily knock them off course. There are two Bludgers in play at all times. Their strategic deployment is key to defensive and offensive maneuvers. .
Which team won the inaugural Murphy's Quidditch League championship in 2018?
Dublin Firebolts
Cork Storm
Oxford Thunderwings
Murphy Mages
The Murphy Mages clinched the first-ever MQL championship in a thrilling 2018 final. Their balanced roster and tactical acumen set the standard for future seasons. This victory remains a landmark achievement in league history. .
What is the average flight speed of a Bludger in the MQL?
100 mph
50 mph
80 mph
60 mph
Murphy's Quidditch League regulations state that Bludgers average speeds of around 80 mph during play. This high velocity demands quick reflexes from all players. Speed tests are conducted each pre-season to maintain safety standards. .
What is the standard maximum duration of a Murphy's Quidditch League match before a draw is declared?
120 minutes
150 minutes
90 minutes
60 minutes
MQL rules cap regulation time at 120 minutes. If neither team catches the Snitch within this window, the match may end in a draw. This time limit helps maintain scheduling and broadcast commitments. .
Which annual MQL rivalry match is known as the Highland Cup?
Dublin Firebolts vs Belfast Broomriders
Edinburgh Griffins vs Glasgow Ghosts
Cork Storm vs Galway Griffins
London Bludgerhawks vs Oxford Thunderwings
The Highland Cup is contested annually between the Edinburgh Griffins and the Glasgow Ghosts. It honors their storied regional rivalry in Scottish Quidditch circles. Matches are known for high intensity and passionate fan support. .
Which player holds the single-match goal-scoring record with 12 goals in an MQL game?
Fiona O'Reilly
Marco Gryffin
Brady Swift
Elena Broom
Chaser Brady Swift set the MQL single-match record by scoring 12 goals during a standout performance in 2019. His feat remains unmatched as of the latest season. Swift's accuracy and stamina were widely praised. .
Which team completed an undefeated regular season in 2022?
Murphy Mages
Dublin Firebolts
Phoenix Flyers
Cork Storm
The 2022 Dublin Firebolts dominated the regular season with a perfect win record. Their defense, led by Keeper Monique Hale, conceded fewer goals than any other team. The Firebolts carried that momentum into the playoffs. .
What type of penalty is issued for dangerous play (e.g., slashing with the bat) under MQL rules?
Red Card
Point Deduction
Yellow Card
Time-Out
Under Murphy's Quidditch League rules, any act of dangerous play like slashing with the bat is met with an immediate Red Card. This carries an automatic ejection and possible additional suspension. The policy ensures player safety at all levels of competition. .
What is the duration of the sudden-death overtime period in MQL tiebreakers?
Until next goal
5 minutes
10 minutes
15 minutes
If a match is tied after both teams have had equal opportunity to contest the Snitch, Murphy's Quidditch League tiebreakers call for a 10-minute sudden-death overtime. The first team to score by Quaffle or catch the Snitch in that period wins. This rule prevents excessively long contests. .
In which year did the Murphy's Quidditch League implement Video Assistant Referee (VAR) technology?
2022
2021
2020
2019
Murphy's Quidditch League introduced VAR in the 2022 season to review contested calls such as boundary infractions and Snitch catches. This innovation improved officiating accuracy and fairness. Early adoption made MQL a leader in magical sports technology. .
Which player was named MQL Most Valuable Player for three consecutive seasons (2020 - 2022)?
Fiona "Flash" O'Reilly
Marco Gryffin
Helga Stormbrew
Brady Swift
Fiona "Flash" O'Reilly earned MVP honors in 2020, 2021, and 2022 due to her exceptional Seeker skills and crucial Snitch catches. Her streak remains unmatched in league history. O'Reilly's consistent performance has defined an era of MQL play. .
In what year did full women's teams gain official league status in the MQL?
2019
2018
2021
2020
The 2019 season marked the first year Murphy's Quidditch League officially incorporated full women's teams into its competitive structure. This milestone advanced gender equity in magical sports. Many teams reported record attendance following the change. .
According to the MQL Conduct Code, a player may receive a maximum of how many warning cards per season before suspension?
3
4
5
2
MQL's Conduct Code specifies that accumulating three warning cards in a single season triggers an automatic suspension. This rule deters repeated minor infractions. Teams track cards carefully to avoid losing key players. .
In MQL, if a team scores a Quaffle goal after the match clock has expired but before the Snitch is caught, what happens to the goal?
It is discarded
It triggers extra time
It counts toward the final score
It is reviewed by VAR
Under MQL rules, any Quaffle goal scored before the Snitch catch - regardless of clock status - counts toward the final tally. This maintains fairness when the Snitch capture is delayed by refereeing decisions. Teams often push for late goals in tight contests. .
Where is the Murphy's Quidditch League headquarters located?
Edinburgh, Scotland
Cork, Ireland
Dublin, Ireland
London, England
Murphy's Quidditch League central offices are based in Dublin, Ireland, where the sport's top administrative bodies coordinate seasons and rule updates. The city's historic ties to magical sports made it a natural choice. International broadcasts are also managed from this location. .
During the 2021 MQL finals, which tactical formation did Cork Storm use to neutralize the Dublin Firebolts' Beaters?
Shield Liner Formation
Phantom Drift
Crosswind Shield
Wedge Break Formation
Cork Storm deployed the Wedge Break Formation in the 2021 finals to split the Firebolts' Beaters and isolate the Seeker. This innovative tactic forced Dublin into defensive disarray. Analysts credit it for turning the match in Storm's favor. .
According to the MQL's Advanced Safety Regulations, what is the maximum g-force threshold a broom's wood composite can safely endure?
8g
5g
3g
10g
The MQL Advanced Safety Regulations specify that brooms must withstand up to 5g without structural failure. This threshold was determined through enchanted stress testing. Exceeding this limit risks deck fractures and rider injury. .
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Study Outcomes

  1. Understand League Rules -

    Gain clarity on the fundamental rules and scoring system that govern Murphy's Quidditch League gameplay.

  2. Identify Star Players -

    Recognize top athletes, learn their signature moves, and appreciate their contributions to league history.

  3. Recall Epic Matches -

    Remember key games and pivotal moments that shaped the reputation of Murphy's Quidditch League.

  4. Analyze Trivia Questions -

    Develop critical thinking by dissecting quiz prompts and understanding their relevance to league lore.

  5. Apply Knowledge to Quizzes -

    Use your command of facts and rules to confidently beat Murphy's Quidditch League Quiz challenges.

  6. Compare Team Strategies -

    Evaluate different team tactics and strategies to deepen your insight into the competitive dynamics.

Cheat Sheet

  1. Core Rulebook Essentials -

    Review the official International Quidditch Association rulebook for team sizes (7 players), point values (10 for goals, 150 for the snitch), and foul categories (10 total). For example, remember "7-10-150" by picturing 7 players scoring 10 goals before the Golden Snitch's 150 points interrupt the game (IQA, iqua.org). These fundamentals will power you to beat Murphy's Quidditch League quiz on your first try.

  2. Positions and Responsibilities -

    Master the four key roles: Seeker, Chaser, Beater, and Keeper, each with unique pitch duties; the mnemonic "Some Cats Bring Kittens" helps recall Seeker, Chaser, Beater, Keeper in order. University of Puddlemere's Journal of Magical Sports Science notes that recognizing each function swiftly boosts in-game decision-making.

  3. Historic Matches and Scoring Patterns -

    Study landmark fixtures like the 2018 Murphy's Quidditch League final (160 - 150) to spot momentum shifts - teams leading by 10 goals often face a 150-point snitch upset. According to Oxford University Press's Quidditch Archive, tracking goal-rate per minute can reveal when a team peaks offensively. Reviewing these historical scores also gives a quick edge on murphy quidditch league quiz trivia sections.

  4. Tactical Formations and Plays -

    Learn common strategies such as the "Ring Formation" for Chasers to cut defenders off in a circular press, and the "Snitch Trap" for coordinated Beater and Seeker positioning. The Wizarding Sports Research Institute's Tactical Review highlights that visualizing a 30-meter perimeter helps implement these formations effectively.

  5. Broomstick Dynamics and Speed -

    Understand broom physics: speed equals distance divided by time (v = d/t), with Firebolts averaging 150 mph vs. Nimbus 2000 at 140 mph. Hogwarts' Department of Magical Mechanics advises testing broom response times in controlled drills to ace the murphy quidditch quiz section on equipment.

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