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Clash Royale Card Quiz - How Well Do You Know Your Cards?

Ready for the ultimate Clash Royale trivia? Take the card quiz now!

Difficulty: Moderate
2-5mins
Learning OutcomesCheat Sheet
Clash of Royale quiz paper art illustration on a coral background testing card and strategy mastery

This Clash Royale quiz helps you check card roles, elixir costs, and the right counters so you play smarter. Use it to spot gaps and tune your deck picks before ladder. Warm up with a quick card drill, then try a fast trivia round.

What is the elixir cost of the common card Archers?
2
3
4
5
Archers are a common ranged troop consisting of two archers, each dealing single-target damage. They cost 3 elixir to deploy, making them a low-cost option for both offense and defense. Their versatility allows players to fit them into many deck archetypes.
Which card generates elixir over time when placed?
Barbarian Hut
Elixir Collector
Goblin Cage
Tesla
The Elixir Collector is a building card that produces 1 elixir every few seconds, up to a maximum of 6 generated over its lifetime. It's often used in decks that require a long-term elixir advantage. Proper placement and timing are crucial to protect it from enemy attacks.
Which card deals area damage from the air?
Valkyrie
Minion Horde
Baby Dragon
Archer
The Baby Dragon is a flying troop that deals splash damage to both ground and air units. Its area damage makes it effective against swarms and medium-health troops. It is prized for its versatility and moderate hitpoints.
What rarity is the card P.E.K.K.A?
Legendary
Common
Rare
Epic
P.E.K.K.A is classified as an Epic card in Clash Royale. Epic cards are more difficult to upgrade and require more cards than Common or Rare cards. P.E.K.K.A's high damage and hitpoints reflect its epic status.
Which troop has the highest hitpoints in the game (excluding buildings)?
Giant
P.E.K.K.A
Golem
Royal Giant
The Golem has the highest hitpoints of all troops, making it a premier tank unit. Upon death, it splits into two Golemites which continue to deal damage. Its massive health pool allows it to soak up tower fire, supporting a heavy-push strategy.
Which card is NOT affected by the Log spell?
Spear Goblins
Princess
Goblin Barrel
Skeletons
The Princess is immune to The Log due to her long attack range and small hitbox that causes the log to pass underneath her. She can snipe troops or towers from afar without fear of being rolled over by The Log. This makes her a popular backline card.
What type of card is Mega Minion?
Spell
Troop
Building
Trap
Mega Minion is a flying troop card known for its single-target high damage output. It is classified under the Troop category and is often used as a defensive counter against both air and ground units. Its moderate hitpoints allow it to survive spells like Zap.
Which spell costs 6 elixir?
Freeze
Lightning
Rocket
Zap
Lightning is a 6-elixir spell that strikes the three highest-hitpoint units or buildings in its radius, dealing significant damage. It's commonly used to remove medium-health defensive buildings and support troops. Proper timing can yield a positive elixir trade.
Which card spawns skeletons upon death?
Ice Golem
Skeleton Barrel
Goblin Gang
Bomber
Skeleton Barrel is a troop that, upon reaching its target or being destroyed, breaks open to release a cloud of skeletons. This death spawn effect makes it effective for pressuring towers and distracting defensive units.
Which card cannot target air units?
Princess
Goblin Barrel
Mortar
Fireball
Mortar is a building that can only target ground troops and structures with its area-of-effect shell. It cannot lock onto or damage any air-targeting units. This limitation must be covered by other anti-air cards in your deck.
What is the effect of the Clone spell?
Summons a random troop
Heals nearby troops
Creates a copy with 1 HP and no future damage changes
Duplicates troops with full health
The Clone spell creates temporary duplicates of your deployed troops, each with only 1 hitpoint and no further damage modifiers. Clones inherit the current remaining health ratios but cannot benefit from buffs after cloning. They disappear if damaged.
Which troop is immune to knockback effects?
Valkyrie
Bandit
Miner
Knight
Bandit has the unique property of dash immunity, which means she cannot be knocked back by any form of crowd control, such as the Ice Spirit or spells like Log. This allows her to close the gap quickly on enemy troops or buildings.
What is the maximum amount of elixir you can have at one time?
12
10
11
9
Players can accumulate up to a maximum of 10 elixir. Any elixir generated beyond this cap is wasted, so timing your card plays to avoid overflow is important. Effective elixir management is a key part of high-level strategy.
Which legendary card stuns multiple enemies with its attack?
Electro Wizard
Princess
Knight
Lumberjack
Electro Wizard deals area stun damage upon deployment and with each attack, stunning up to two targets. This stun effect interrupts charging troops and resets building locks. It's prized for defensive support.
Which combo is often referred to as a Hog Cycle deck core?
Hog Rider + Witch
Hog Rider + P.E.K.K.A
Hog Rider + Ice Spirit
Hog Rider + Balloon
Hog Rider paired with Ice Spirit is the hallmark of Hog Cycle decks, allowing quick, low-elixir chip pushes. The Ice Spirit's freeze effect helps the Hog Rider reach the tower for extra hits. This combo costs only 4 elixir total, enabling rapid cycling.
Which defensive building can retarget air units and is NOT a troop?
Tesla
Goblin Hut
Cannon
Furnace
Tesla pops up from the ground and can target both air and ground troops with rapid single-target shots. It is a versatile defensive building that rotates its attack quickly after submerging. Tesla is commonly used in control and siege decks.
How many elixir do you gain when your own Crown Tower is destroyed?
3
2
0
1
When your Crown Tower is destroyed, you do not gain any elixir; instead, you lose the match if it's your second tower. Elixir gain is strictly regulated by time and Elixir Collector, not by tower destruction. This rule prevents infinite elixir combos.
Using Lightning on three 4-elixir cards yields what net elixir trade?
6 elixir
4 elixir
3 elixir
8 elixir
Lightning costs 6 elixir and can hit three targets. If you hit three 4-elixir cards (total value 12), you spend 6 to destroy 12, netting a +6 elixir trade advantage. Correct target selection is critical for maximizing value.
Which troop's dash attack is unblockable and cannot be distracted?
Dark Prince
Prince
Bandit
Spear Goblins
Bandit's dash ability allows her to become untargetable and ignore small troops when dashing to her target. This unblockable dash deals doubled damage and cannot be distracted mid-dash. It's a unique mechanic among Clash Royale troops.
Which card was nerfed in July 2018, changing its death damage radius?
Ice Golem
Bomb Tower
Skeleton Barrel
Executioner
In the July 2018 update, Ice Golem's death damage radius was reduced from 1.5 to 1.3 tiles. This nerf decreased its effectiveness against swarm troops and lighter ground units upon death. The change was documented in the update notes.
What is the name of the arena you unlock at 4000+ trophies?
Jungle Arena
Hog Mountain
Frozen Peak
Legendary Arena
Legendary Arena is unlocked once a player reaches 4000 trophies. It is the highest arena available in standard ladder play, featuring the most competitive environment. Exclusive cardback rewards and cosmetics are often tied to reaching this arena.
Which card can only target ground units and is a legendary?
Miner
The Log
Graveyard
Princess
Miner is a legendary card that burrows underground and only emerges to target ground units or buildings. He cannot damage air units. His ability to spawn anywhere makes him a unique threat.
Which spell is most effective against swarm troops like Skeleton Army?
Zap
Poison
Ice Spirit
Arrows
Arrows is a 3-elixir spell that deals moderate area damage over a wide radius, making it ideal for clearing out cheap swarm troops like Skeleton Army or Minion Horde. Its low cost and quick deployment are valuable in cycle decks.
Which card has the highest single elixir cost in the game?
Golem
Three Musketeers
P.E.K.K.A
Royal Giant
Three Musketeers cost 9 elixir, the highest cost for any card in Clash Royale. Deploying them provides three long-range troops but leaves you vulnerable due to the high elixir investment. Timing and protection are essential for their success.
What is the spawn damage radius of the Mega Knight's spawn attack at tournament standard?
1.5 tiles
2 tiles
3 tiles
2.5 tiles
Mega Knight's spawn deals area damage in a 2.5-tile radius upon deployment, damaging all nearby troops and structures. This unique effect makes him a potent counter to swarm pushes. Mastering his spawn radius is key for expert-level play.
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Study Outcomes

  1. Identify Clash Royale Cards -

    After completing the clash of royale quiz, you'll be able to recognize every troop, spell, and building by name and appearance.

  2. Recall Key Card Statistics -

    You will accurately remember elixir costs, hit points, and damage values for efficient deck building.

  3. Analyze Card Synergies -

    You'll assess how different cards interact to form powerful combinations and counter popular strategies.

  4. Apply Strategic Placement -

    Learn optimal troop deployments and spell placements to gain an advantage in fast-paced battles.

  5. Optimize Deck Composition -

    Use quiz insights to create balanced decks that suit various arenas and playstyles.

  6. Evaluate Opponent Matchups -

    Sharpen your ability to predict enemy card choices and adjust your strategy accordingly.

Cheat Sheet

  1. Elixir Trade Fundamentals -

    Mastering the net elixir gain formula (Opponent's spent - Your spent) helps you recognize positive trades; for instance, pairing a 4-elixir Valkyrie against two 2-elixir Skeleton Armies yields a +0 trade, but adding Ice Spirit (+1) swings it to +1. Utilizing the "2:1 swap" mnemonic (two small troops traded for one medium) ensures you're always ahead, as recommended by Supercell's official gameplay guides.

  2. Hitpoint and Damage Scaling -

    Refer to the Official Clash Royale Wiki's stat tables to compare card hitpoints and DPS at tournament standard; remember Goblin Hut's skeleton spawn DPS of ~25/s versus a single Goblin's 75 HP for micro-trade decisions. A quick tip: use "HP dials" (every 5 levels ≈ +4% HP) to predict when your Mini P.E.K.K.A will one-shot enemy Musketeers.

  3. Spell Radius and Impact Zones -

    Knowing exact AoE radii - Fireball's 2.5 tiles or Log's 3 tiles - from the Fandom repository lets you maximize splash efficiency. Use the "circle-in-square" trick: imagine a 5×5 grid and center your spell to hit troops along all four edges equally, securing consistent 360° coverage.

  4. Deck Archetype Synergy -

    Familiarize yourself with beatdown, control, siege, and cycle archetypes (source: tournament deck analyses on RoyaleAPI). For example, beatdown decks benefit from "tank+support" pairs like Golem and Night Witch; remember "Lead with G, back with N" to lock in pump pressure.

  5. Meta Rotation and Adaptation -

    Stay updated on weekly meta snapshots from RoyaleAPI or statsroyale.com to spot rising counters; when Hog Rider usage spikes above 20%, prioritize Tornado or buildings in your deck. A handy phrase is "Shift or Drift" - adapt your deck within two matches of detecting a new popular win condition to avoid falling behind.

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