REFEREE QUIZ

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When I first walk onto the field, I should be:
Loud, energetic and clearly in control
Quiet, confused and dragging my feet
Neutral-tempered, waiting for the kids and parents to dictate the tone of the game
Who should have their shirts tucked-in:
The referees
The players
Absolutely everyone on the field at all times. The referees setting an example and constantly watching and enforcing that all players have shirts tucked.
When is a referee allowed to wear a the hood of his sweatshirt over his head (check all that apply)
Never
Never
After a captain’s meeting and a coin-flip, the referee will place the ball on the twenty yard-line and:
Wait for the team to start
Joke around with the coaches
Loudly blow his whistle, waving his arm in a circle to note the start of the game.
How many referees keep the master time?
One
Two
How many referees keep the official score:
One
One keeps the official score, the other keeps track to verify
No one.
When a player commits a penalty, the referee should:
Drop his flag on the ground, tell the player the penalty and walk off the distance
Loudly blow his whistle, throw the flag and explain the penalty to everyone.
A referee is on the field to:
Enforce rules.
Enforce rules and teach the game.
Enforce the rules, set a tone, teach the game and create a positive game experience.
With the exception of the K-3rd graders (see weekly cards for the snap-enforcement rules), a bad snap which hits the ground results in:
A loss of down, the ball being placed at the spot of the bad snap.
A loss of down, the ball being placed back at the original line of scrimmage
The offense must have three men on the line of scrimmage. Those players… (check those that apply)
Must be in an imaginary “tackle box.”
May be anywhere on the line, spread out as far as they’d like.
Are all eligible to receive a pass.
Running players must make an attempt to first run outside, around the edge. They may cut back, or run up the middle if they:
Want to
Are forced to by the defense, after clearly attempting to reach a side.
If a quarterback is flushed up in the pocket by a rushing defender, he then
May run straight up the middle
Must step up and again look to run towards the the outside.
There is a five yard buffer between the offense and defense. Except when the ball is near a first-down marker or the goal-line. At that point, the defense is placed at a one yard disadvantage from the offense. So, for example, if the offense is one yard from the first-down marker, the defense starts two-yards behind the other side of the marker. If the offense is a half-yard away from the first-down, the defense should be:
Half a yard from the other side of the first-down line.
One yard and a half from the other side of the first-down line.
Four and a half yards from the other side of the first-down line.
The referee’s primary goal should be to:
Control the tempo and tone of the game, maintaining a fun and safe playing environment
Get through the game as quickly as possible
Call as many penalties as I can
In an instance where a player is knocked over, I should:
Automatically throw a flag
Make sure the player is okay, warn the offending player to be careful and make sure everyone knows that rough play isn’t allowed.
 
The ball is spotted:
At the spot of the ball where the flag is pulled
Where the flag is pulled
Because of that rule (and in order to maintain the safety of all players), diving forward (which is different than jumping) is not allowed. If a player leaps forward (with ball and head ahead of his hips), he will be
Rewarded for the effort.
Penalized
Marked down at the spot where he began the leap and re-explained the rule on leaping
A personal foul is a five-yard penalty, automatic first down and the offending player must sit out for three plays. This penalty (which is extremely rare) is reserved for:
Casual use.
Extremely poor demonstrations of sportsmanship or reckless/dangerous behavior.
If a parent or coach is being particularly vocal or harassing the referee, the referee should: (check all that apply):
Engage with the coach angrily, escalating tempers
Get scared of the coach and give him make-up calls.
Calmly remind the coach he’s doing his best and ask for his patience and understanding. Then go back to reffing your game.
If the coach is really bad, let Carl, or the acting field manager know about his behavior after the game.
An offensive blocker or a defensive rusher is in the wrong when they:
Use speed and quickness to gain position
Initiate contact with the other player
In the event of an overtime, referees should:
Walk off the field, laughing about what a close game it is
Immediately call a captains meeting for another coin-flip (or Rock, Paper, Scissors) and get the over-time started.
In the first overtime, each team is given a possession from the twenty yard-line, headed in and can go for one or two points after scoring. In the second overtime, both teams must go for two. In the third overtime, each time:
Has the same structure as double-overtime
Has one play from the 20 yard-line, after which the game may be called as a tie
Has one play from the 20 yard-line, repeated until there is a winner.
There are two twenty-minute halves, with a stopped clock the last two minutes of each half. The clock stops when (check all that apply):
A player runs out of bounds.
There is an incomplete pass or spiked ball
A coach calls a time-out (he gets one per half)
A player is legitimately injured.
There is a defensive penalty.
There is an offensive penalty, but in this case the clock is resumed immediately after the ball is spotted
Keeping track of the downs is:
The line-judge’s job
The back-judge’s job
Everyone’s job and no one should ever forget the down. Especially if you’re calling it out between plays.
If things escalate on the field, referee’s can (check all that apply):
Just hope and pray everyone calms down
Call a quick coaches meeting and tell them to control their teams
Stop the entire game and talk to all kids, reminding them to play their own game and not argue with the referees or other players
When an offensive player jumps off-sides, the play is immediately blown dead. If a defensive player jumps off-sides he is:
Immediately penalized
Given the chance to get back across the defensive line
But if the defensive player doesn’t get back across the line, and is in the neutral zone when the ball is snapped, the referee should:
Blow the play dead
Throw a flag, but allow the play to happen because this is a “free play” for the offense.
Note: This is the only time when a flag should be thrown and a whistle does not blow the play dead. All other penalties should be called immediately and the play should be stopped. After the game, a referee should write the score:
In the master binder
In a text message to his girlfriend
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