There are four surviving kingdoms in Zathryth. Where do you belong?

The queen of a distant land has commanded you to serve her court. What position do you take?
An assassin.
A healer.
An army general.
You reject her command and rebel against the queen.
To save a faerie's life, you must drink one of these potions. But is the faerie friend or foe?
Sharkemouth - Scales will grow over your body, and you'll have gills on your neck that allow you to breathe underwater. But every creature in the water will smell you nearby.
The Dryad - You can call plants to life. They'll fight by your side and serve at your feet, but after a while they'll all whither and die.
Sonas Nite - You can fly faster than any known creature, but only when the moon is out.
The Great Screamer - With all the powers of a banshee, you'll be gifted with a booming scream that will disarm any who try to harm you. But each scream makes the faerie angrier.
As a powerful fae, what offerings would you accept from humans in exchange for your protection?
Gold. Lots of it.
Glittering crystals sewn into robes as black as the night sky.
Confectionary. Fae love sweet things.
Sunflowers to brighten your long life.
You're trapped in a candlelit passageway. After walking for a while, you discover four exits. Which one do you take?
The crumbling stone archway covered with red-rose vines. A misty forest lies beyond. Blue glowing lights float through the night air, laughing quietly. What could they be?
The swirling portal leading to the top of a snow-covered mountain. Views of villages and forests below and dragons and griffins in the sky are a wonder to behold.
The gold door dripping with wax, engraved with faces. Battle scenes are forever etched into the shining frame. Strange birds dance in an eternal battle on the doorknob.
The shimmering blue vail into the depths of the ocean, where only fae light can reach the bottom. Whales and fish race past, chased by… was that a mermaid?
The humans you call family have discovered that you've befriended a faerie. This is a crime punishable by death. Would you…
Run and hide with your faerie friend to avoid the execution pyre.
Roll the dice and fight your way out of it.
Try to reason with the humans and explain that they have nothing to fear.
Fight the faerie to show you loyalty to the humans.
Which fae law would be most perilous to break?
Eat not what they offer. Ever.
Never dance with the fae, for they will enchant thee.
Ask not for favors, for you will regret it.
Give not your blood, for it will bind you to them for eternity.
The Tiyanak is a dangerous creature. Terrified humans wonder, is it more faerie or monster? the Tiyanak offers you a bargain in exchange for sparing your life. Do you…
Accept the bargain although the Tiyanak won't tell you the favor he'll require.
Try to trick the Tiyanak with a bargain he can't fulfill.
Desperately fight your way out of it.
Befriend the Tiyanak and work together to fulfill your magical dreams.
You're on the run from a rouge fae war party. Which way do you go?
North, toward the capital city. A good place to disappear.
East, over the border and into the mountains of an unknown kingdom.
South, towards the pirate infested sea. Maybe the war party will find something more interesting to kill there.
West, right into enemy territory. They have no idea you're coming for them.
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