Suppression Quiz

An epic fantasy scene featuring a dramatic battle with a colossal creature in a vibrant game world, depicting intense mechanics and group strategy, with a mystical aura. Characters representing players coordinating against the Ultima Weapon, showcasing teamwork and strategy.

The Ultima Weapon Suppression Challenge

Welcome to the Ultima Weapon Suppression Quiz! Test your knowledge on the mechanics of one of the most challenging encounters in the game. This quiz will assess your understanding of key strategies and player roles during the Ultimate Suppression cast.

Are you prepared to dive deep into the mechanics? Here’s what you can expect:

  • 12 thought-provoking questions
  • Multiple-choice and text answer formats
  • Immediate score feedback
12 Questions3 MinutesCreated by CourageousDragon152
At what percentage does Ultima Weapon begin casting Suppression?
50.0%
67.7%
49.9%
50.1%
First enter your name. Next answer: Where should the party stand during the Ultimate Suppression cast?
How many players start with eruptions?
1
2
3
4
What mechanic does the Gaol player start off with?
Eruptions
Mistral
None of the above
How many players start without eruptions?
1
2
3
4
Players with Mistral move where during the mechanic?
Towards Ultima
Behind the Tanks
Behind the Healers
Towards Gaol
Check all that are true regarding Light Pillar:
Light Pillar begins with eruption
Light Pillar moves behind tanks during eruption baits
Light Pillar is the only mechanic where you receive no notice
Light pillar moves after garuda casts her slash in the Northwest
Do the eruption baiters share the third and fourth eruption placement? If so, where?
True, in the center, then on the gaol
False, you spread on all eruption baits
True, in the center, then run towards ultima
True, in the center, then move towards the tanks
What happens if the Gaol is not destroyed in time?
Ultima does the chicken dance
Nova gets a free cooldown reset on Hallowed Ground
Hoshi gives everyone extra CRIT
We wipe (this one is obvious)
Upon destruction of the Gaol, where does the party stack, and why?
Stand on the East marker, to bait landslides
Stand in the center, to bait landslides
Stand on West marker, to dodge ifrit dashes
Stand on the North Marker, to prep weight of the lands
How are the parties split for Aetheric booms?
Healers and DPS take west orbs, Tanks take east
Split into even parties of 1 and 2 based on clocks, and take relative orbs
Everyone stays south, while tanks take all the orbs
Designate two random healer/dps players to tank West orbs, while tanks take East orbs.
If you are ever in a state of panic and lose track of where you are in the mechanic, what should you do
Stay calm and listen to Kek's callouts
Stay calm and listen to Kek's callouts
Stay calm and listen to Kek's callouts
Stay calm and listen to Kek's callouts
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