Are you prepared? Mount Hyjal

A fantasy landscape depicting the Mount Hyjal raid from a popular MMORPG, featuring a dramatic battle with bosses and players strategizing in an epic setting.

Mastering Mount Hyjal

Test your knowledge of the intricate mechanics involved in the Mount Hyjal raid! This quiz challenges your understanding of key boss fights and the strategies required to succeed.

  • 10 engaging multiple-choice questions
  • Designed for both new and experienced players
  • Score your knowledge and learn more about the raid mechanics!
10 Questions2 MinutesCreated by CastingFire248
Rage Winterchill casts an icebolt that stuns a target for 10k dmg over 4 secs. How do you break the stun?
PvP Trinket
Paladin Bubble
Mage Blink
All 3 can remove the stun
You can't break the sun - can only be shielded/healed
Why do we need to spread out around Winterchill?
He casts Geyser which knocks back everyone within 10 yards of you
He casts Death & Decay which is a 20 yd red circle that does 15% max HP dmg every second and needs to be immediately move out of
Why do we need to spread out around Anetheron?
He casts Carrion Swarm which is a wide cone that hits for 3-6k dmg and reduces healing done by 75% for 15 secs
He casts Grip of the Legion which needs to be decursed immediately
What do you do if you are targeted by an infernal?
Continue dpsing the boss without moving
Run to the OT who will be tanking all infernals in the back of the raid
What is the main mechanic that impacts mana uses during the Kaz'rogal fight?
War Stomp - stuns enemies within 12 yds for 5 secs
Mark of Kaz'rogal - mana burn that causes you to explode for 11k if your mana hits 0
What happens if you get picked for the Doom mechanic during Azgalor? What should you do if you get it?
You get silenced and should do nothing
It kills you after 20 secs triggering a doomguard to spawn from your dead body. You need to immediately run directly to the OT.
Why do we need to spread out around Azgalor?
He casts Rain of Fire which is a large AoE that needs to be moved quickly out of
I dunno man just seems like every boss we need to spread out
All of the above
Why does Archimonde cast Finger of Death which strikes an enemy for 29k shadow damage?
No one is in melee range
Someone died
Archimonde casts Air Burst which knocks both you and nearby allies high in the air. How can you survive without fall damage?
Using your Tears of the Goddess that you get from Tyrande before the fight starts
Priest Levitate
Mage slow fall/blink
All of them
What Soul Charge does Archimonde get if a Priest, Mage or Warlock dies?
~4500 fire damage plus 4 sec silence.
~4500 physical damage plus 4 sec damage taken increased by 50% debuff.
~4500 nature damage over 8 seconds plus 2250 mana burn.
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