JoyArt Judging Round 2

Name
3D Character
 
3D models of game characters, which may be textured. No expectation or
requirement of original character designs for this category; judgments shall be
made based on artists’ technical ability to generate game-ready models.
3D Character
 
3D models of game characters, which may be textured. No expectation or
requirement of original character designs for this category; judgments shall be
made based on artists’ technical ability to generate game-ready models.
3DC1
Ranking
3DC1 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
3DC1 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
3DC1 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
3DC1 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DC1 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DC2
3DC2 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
3DC2 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
3DC2 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
3DC2 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DC2 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DC3
3DC3 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
3DC3 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
3DC3 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
3DC3 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DC3 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DC4
3DC4 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
3DC4 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
3DC4 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
3DC4 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DC4 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DC5
3DC5 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
3DC5 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
3DC5 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
3DC5 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DC5 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DC6
3DC6 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
3DC6 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
3DC6 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
3DC6 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DC6 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DC7
3DC7 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
3DC7 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
3DC7 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
3DC7 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DC7 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3D Environment & Prop Art
3D models of game environments and props etc, which may be textured. No
expectation or requirement of original environment or prop design for this
category; judgments shall be made based on artists’ technical ability to generate
game-ready models.
3D Environment & Prop Art
3D models of game environments and props etc, which may be textured. No
expectation or requirement of original environment or prop design for this
category; judgments shall be made based on artists’ technical ability to generate
game-ready models.
3DE1
 
3DE1 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
3DE1 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
3DE1 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
3DE1 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DE1 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DE2
 
3DE2 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
3DE2 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
3DE2 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
3DE2 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DE2 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DE3
 
3DE3 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
3DE3 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
3DE3 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
3DE3 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DE3 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DE4
 
3DE4 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
3DE4 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
3DE4 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
3DE4 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DE4 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DE5
 
3DE5 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
3DE5 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
3DE5 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
3DE5 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DE5 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DE6
 
3DE6 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
3DE6 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
3DE6 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
3DE6 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DE6 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DE7
 
3DE7 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
3DE7 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
3DE7 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
3DE7 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DE7 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DE8
 
3DE8 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
3DE8 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
3DE8 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
3DE8 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DE8 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DE9
 
3DE9 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
3DE9 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
3DE9 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
3DE9 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DE9 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DE10
 
3DE10 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
3DE10 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
3DE10 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
3DE10 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DE10 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DE11
 
3DE11 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
3DE11 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
3DE11 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
3DE11 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DE11 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DE12
 
3DE12 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
3DE12 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
3DE12 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
3DE12 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DE12 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DE13
 
3DE13 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
3DE13 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
3DE13 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
3DE13 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
3DE13 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
Character Concept Art
 
Concept art for game characters originally designed by the artist. Submission
should either be one character or a set of characters designed to fit together.
 
Artwork depicting copyrighted IPs and protected characters will not be accepted
for this category; we are looking for strong original character designs.
Character Concept Art
 
Concept art for game characters originally designed by the artist. Submission
should either be one character or a set of characters designed to fit together.
 
Artwork depicting copyrighted IPs and protected characters will not be accepted
for this category; we are looking for strong original character designs.
CCA1
 
CCA1 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
CCA1 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
CCA1 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
CCA1 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA1 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA2
 
CCA2 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
CCA2 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
CCA2 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
CCA2 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA2 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA3
 
CCA3 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
CCA3 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
CCA3 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
CCA3 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA3 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA4
 
CCA4 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
CCA4 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
CCA4 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
CCA4 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA4 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA5
 
CCA5 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
CCA5 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
CCA5 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
CCA5 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA5 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA6
 
CCA6 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
CCA6 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
CCA6 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
CCA6 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA6 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA7
 
CCA7 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
CCA7 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
CCA7 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
CCA7 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA7 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA8
 
CCA8 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
CCA8 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
CCA8 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
CCA8 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA8 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA9
 
CCA9 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
CCA9 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
CCA9 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
CCA9 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA9 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA10
 
CCA10 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
CCA10 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
CCA10 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
CCA10 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA10 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA11
 
CCA11 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
CCA11 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
CCA11 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
CCA11 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA11 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA12
 
CCA12 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
CCA12 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
CCA12 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
CCA12 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA12 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA13
 
CCA13 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
CCA13 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
CCA13 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
CCA13 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA13 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA14
 
CCA14 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
CCA14 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
CCA14 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
CCA14 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA14 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA15
 
CCA15 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
CCA15 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
CCA15 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
CCA15 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA15 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA16
 
CCA16 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
CCA16 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
CCA16 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
CCA16 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA16 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA17
 
CCA17 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
CCA17 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
CCA17 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
CCA17 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA17 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA18
 
CCA18 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
CCA18 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
CCA18 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
CCA18 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA18 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA19
 
CCA19
 
CCA19 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
CCA19 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
CCA19 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
CCA19 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
CCA19 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
Environment Concept Art
 
Concept art for game environments and scenes originally designed by the artist.
Artwork depicting environments from copyrighted IPs will not be accepted for this
category; we are looking for strong original environment designs.
Environment Concept Art
 
Concept art for game environments and scenes originally designed by the artist.
Artwork depicting environments from copyrighted IPs will not be accepted for this
category; we are looking for strong original environment designs.
ECA1
 
ECA1 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
ECA1 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
ECA1 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
ECA1 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
ECA1 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
ECA2
 
ECA2 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
ECA2 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
ECA2 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
ECA2 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
ECA2 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
ECA3
 
ECA3 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
ECA3 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
ECA3 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
ECA3 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
ECA3 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
ECA4
 
ECA4 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
ECA4 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
ECA4 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
ECA4 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
ECA4 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
ECA5
 
ECA5 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
ECA5 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
ECA5 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
ECA5 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
ECA5 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
ECA6
 
ECA6 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
ECA6 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
ECA6 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
ECA6 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
ECA6 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
ECA7
 
 
ECA7 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
ECA7 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
ECA7 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
ECA7 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
ECA7 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
ECA8
 
ECA8 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
ECA8 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
ECA8 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
ECA8 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
ECA8 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
Pixel Art
 
Pixel art of any format may be submitted to this category, including but not limited
to: sprite sheets, character art, environment art, animated cinematics, etc. This
catch-all category serves to allow pixel artists to demonstrate their abilities,
regardless of the format.
Pixel Art
 
Pixel art of any format may be submitted to this category, including but not limited
to: sprite sheets, character art, environment art, animated cinematics, etc. This
catch-all category serves to allow pixel artists to demonstrate their abilities,
regardless of the format.
PXL1
 
PXL1 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
PXL1 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
PXL1 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
PXL1 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
PXL1 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
PXL2
 
PXL2 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
PXL2 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
PXL2 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
PXL2 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
PXL2 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
PXL3
 
PXL3 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
PXL3 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
PXL3 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
PXL3 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
PXL3 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
PXL4
 
PXL4 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
PXL4 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
PXL4 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
PXL4 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
PXL4 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
PXL5
 
PXL5 AESTHETIC : Is the art appealing to the eye? If you were to see this art, would you be interested in learning more about the game?
1
2
3
4
5
6
PoorExcellent
PXL5 TECHNICAL SKILL / ARTISTIC MASTERY: How well does the artist understand the medium? Does the art demonstrate skill in the medium?
1
2
3
4
5
6
PoorExcellent
PXL5 GAME APPLICABILITY / READINESS: Could the art work in an actual (or hypothetical) game? Could the art could be used in a game / artbook / art bible as is? Note: Character models are not expected to be retopologized.
1
2
3
4
5
6
PoorExcellent
PXL5 UNIQUENESS: Is the art striking / does it stand out? Does the artist demonstrate a clear and consistent art style for the submission? (Check artist statement to verify breaks in style are not intentional) Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
PXL5 CLEAR VISION: Do all aspects of the art contribute to the core vision they are going for? Does the art support the artist statement? Chose ONE rating (1 being poor 6 being excellent)
1
2
3
4
5
6
PoorExcellent
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