Scratch Quiz 2

Create an imaginative and colorful illustration depicting various Scratch programming elements, including blocks, sprites, and a person actively coding on a computer.

Scratch Programming Quiz

Test your knowledge of Scratch programming with our engaging 16-question quiz! It covers various aspects of Scratch, including blocks, variables, and sprites.

Whether you are a beginner or looking to brush up on your skills, this quiz will help you:

  • Understand key concepts in Scratch
  • Assess your programming knowledge
  • Improve your coding skills
16 Questions4 MinutesCreated by CodingCat742
Which of the blocks belong to the Pen group of blocks? (Select all correct answers)
A
B
C
D
Can you make a project that doesn’t have sprites?
True
False
Blocks that can be used to determine the location of the mouse-pointer , its distance from other sprites, and whether a sprite is touching another sprite are known as
Sensing
Motion
Looks
Control
A message sent through the Scratch program, activating “When I receive ()” blocks is
Remix
Broadcast
Stage
Wait
Code blocks with a notch at the top or a bump at the bottom are known as
Reporter blocks
Stack blocks
Hat Blocks
A
C
D
B
Astronaut refers to
Backdrop
A block
A sprite
A Variable
What will the cat say when myAge is set to 7
I am a kitten
I am a junior cat
I am a senior cat
I am a mature cat
How many times does the costume change happen below?
13
15
20
21
What will the cat say when this script is run?
Have a nice day(only)
Here's some fruit
Here's some fruit. Have a nice day
You can't have any. Have a nice day
Variables in Scratch are found under
Data
Events
Motion
Control
Repeating a statement more than once or until a condition is met is called
Loops
Repetition
Events
Sequence
If b is entered , what is the message displayed for 2 seconds?
Correct
Wrong Answer
Answer
Moscow
What is the output of the code?
I am Mansi
My name is Shreya
What is your name?
To make the sprite wait for some seconds , we can use "wait seconds". Where can you find the instruction?
Looks
Control
Motion
Events
Initially "b" is set to 0. Then change the value of "b" by 1 and repeat this 10 times. Now, what will be the final value of b?
0
10
9
11
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