Greymoor Academy House Quiz

A fantasy-themed illustration of a magical academy, featuring a large castle, enchanted creatures, and students in robes studying spells, with a mystical forest in the background.

Greymoor Academy House Quiz

Discover your true house at Greymoor Academy with our engaging and fun quiz! Answer ten intriguing questions that reveal the alignment, values, and study habits of your character. Whether you're a courageous fighter or a cunning strategist, this quiz will help you find your perfect match!

  • 10 thought-provoking questions
  • Multiple choice format
  • Categorize your character for role-playing games
10 Questions2 MinutesCreated by CharmingMage42
What alignment best describes your character?
Lawful Good
Lawful Neutral
Neutral Good
Chaotic Good
Chaotic Neutral
Which of the following personality traits does your character value the most?
Creativity
Dedication
Compassion
Responsibility
Perseverance
How would your character most likely study for an exam?
They probably wouldn't study at all
Spending all day every day in the library
Probably do just enough to get by without going overboard
Last-minute cramming, maybe an all-nighter before the exam
Studying with friends to make sure everyone passes
How does your character approach combat?
Reliance on their own personal skills
Coordinating attacks with others
Go at it with everything you've got
Surprising your enemies to catch them off balance
Knowing your opponent's weakness and using it to your advantage
Your character find themselves with some unexpected downtime. Which of the following would they be the most happy doing:
Studying/spending time learning a new skill
Exercising/practicing their abilities
Exploring the wilderness
Doing something crazy and exciting
Hanging out with friends
Your character is travelling along an empty road when they encounter 3 unarmed goblins who are blocking the road. One of the goblins comes up to them and says "You pay toll!" How does your character respond?
Give them something random from your character's pockets
Scare the goblins off
Question the Goblins about how is the toll
Ignore them and continue travelling
Give them your autograph
Your character has been tasked with killing a monster that has been terrorizing a local village. While searching in the forest you spot the creature before it notices you. What would your character be most likely to do?
Immediately charge towards the monster before it has a chance to get away
Observe the creature from a distance, and track it back to it's lair
Leave poisoned food out for the monster to eat without having to engage it directly
Attempt to drive off the monster without killing it
Imitate the creature's mating call to lure it into a trap
While exploring an ancient castle, your character comes across a locked door a magical seal. An inscription is carved into the door in a language not familiar to them. How would they most likely try to open the door?
Break the door down with brute force
Study the inscription and attempt to lift the spell
Look for another way around
Wait to see if anyone else comes along, from either side of the door
Easy, just blow up the door
Your character finds a locked chest that is said to have a magical item inside with known purpose of value. The chest is also said to curse anyone who successfully opens it. Your character would most likely:
Open the chest anyways
Get someone else to open it for them
Attempt to sell the box and its contents without opening it
Leave it behind, somethings don't need to be messed with
Attempt to lift the curse before opening the chest
After arriving to a village with a companion, you both notice that the inhabitants are acting strangely. Everyone seems very afraid of nighttime, and people can be seen rushing to their homes when the sun starts setting. How might your character learn more about what's going on?
Ask around
They wouldn't stick around to find out
Review your notes on local monsters and phenomenon that may operate at night
Go outside at night and challenge the darkness, whatever that means
Convince your companion to go outside and observe what happens
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