Dnd Quality Survey

On a scale of 1 to 10, with 1 being completely silly and 10 being dead serious with little to no comic relief, how “serious” would you like the campaign to be?
On a scale of 1 to 10, with 1 being “kid gloves” and 10 requiring you to bring multiple backup characters to every session, how lethal would you like the campaign to be?
On a scale of 1 to 10, with 1 being straight up good vs. Evil and 10 being entirely shades of gray, how morally ambiguous would you like the characters/plot of the campaign to be?
On a scale of 1 to 10, with 1 being constantly in the background and 10 being a solo campaign, how much time in the limelight would you like you and your character to have?
According to the Player’s Handbook, the three pillars of adventure are exploration, social interaction, and combat. On a scale of 1 to 10, with 1 being no interest and 10 being no interest in anything else, how much focus would you like each of these three pillars to have in the game?
According to the Player’s Handbook, the three pillars of adventure are exploration, social interaction, and combat. On a scale of 1 to 10, with 1 being no interest and 10 being no interest in anything else, how much focus would you like each of these three pillars to have in the game?
Exploration
Social Interaction
Combat
Overall, how would you rate the current game?
Overall, how would you rate me, your Dungeon Master?
Excellent.
Pretty good.
Not bad.
Eh.
Not too good.
Awful.
Other
Please Specify :
How much would you say is improvised in the games?
It's all planned out, to the last detail.
Most of it is planned ahead, with a few details made up on the spot.
Broad strokes of planning, with large swathes of improv.
Mostly improv, with a rough plan.
Plans? Where we're going, we don't need plans!
Other
Please Specify :
Anything else? Questions, comments, book recommendations, recipes, original poetry, literary criticism, movie dialogue, unconnected statements, interesting photos, funny gifs, or anything else?
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